"VertexLitGeneric" { "$basetexture" "models\zombie_riot\cod_zombies\panzer_soldat/_-gc_zom_mech_headgear_c" "$bumpmap" "models\zombie_riot\cod_zombies\panzer_soldat/c_zom_mech_headgear_n" $phong 1 $phongfresnelranges "[.4 .5 .9]" $phongboost .1 $phongexponent 60 "$rimlight" "1" "$rimlightexponent" "20" "$rimlightboost" ".8" }